;[[
; 	Tronex
; 	Crafting recipes for workshop
; 	Basic item combinations (drag-drop items to combine them into another)
;]]

;;--==========================< Crafting (Workshop) >=============================
;[[
; Sections with "_default" are the default recipes, the rest are unlockable through items.
; To add new recipe: 		x_craft_item				= item_1 , amount_of_item_1 , item_2 , amount_of_item_2 , item_3 , amount_of_item_3
; Example: 				x_sharpening_stones		= shovel_old,1,meinkampf,1,jar,1
; Item 3 is optional, you can set up 2-items recipes (either 2 or 3)

; ATTENTION: the reason why there is a "x_" in the start of craft items names is to avoid an issue with configs reading by the scripts 
; if you use 2 craft recipes for the exact same item for example, the reader will take one recipe and ignore the rest
; to avoid this case, you put 2 strings of anything before the actual name, here i used "x_" and "y_"
; example: if you want to use 3 recipes for the geiger counter in one section, do something like this: "x_geiger_dead" "y_geiger_dead" "z_geiger_dead"
; Otherwise, put "x_" or anything and move along. Just always remember to use 2 digits only and nothing else
; this is a stupid yet simple fix
;]]

[1]
title						= str_ui_craft_all
x_prt_scrap_2			= 1, recipe_basic_0, prt_scrap_1,8,prt_scrap_1,8
x_prt_scrap_3			= 2, recipe_basic_0, prt_scrap_2,8,prt_scrap_2,8

x_upgr_w_oldworld_kit_1		= 1, recipe_basic_0, prt_scrap_2,8,universal_maintenance_kit,1
x_upgr_w_oldworld_kit_2		= 2, recipe_basic_0, prt_scrap_2,16,universal_maintenance_kit,1
x_upgr_w_oldworld_kit_3		= 3, recipe_basic_0, prt_scrap_3,3,universal_maintenance_kit,1

x_prt_scrap_outfit_2	= 2, recipe_basic_0, prt_scrap_outfit_1,2,prt_scrap_outfit_1,2
x_prt_scrap_outfit_3	= 3, recipe_basic_0, prt_scrap_outfit_2,2,prt_scrap_outfit_2,2

x_upgr_o_oldworld_kit_1		= 1, recipe_basic_0, prt_scrap_outfit_1,2,universal_maintenance_kit,1
x_upgr_o_oldworld_kit_2		= 2, recipe_basic_0, prt_scrap_outfit_2,1,universal_maintenance_kit,1
x_upgr_o_oldworld_kit_3		= 3, recipe_basic_0, prt_scrap_outfit_3,1,universal_maintenance_kit,1

x_universal_maintenance_kit	= 2, recipe_basic_0, prt_scrap_2,6, swiss_knife,1
x_universal_repair_kit	= 2, recipe_basic_0, prt_scrap_2,12, swiss_knife,1

;;--==========================< Item combinations >=============================
;[[
; you can combine 2 items you define here into one
; Example: vodka (item from) + cloth sheet (item to) = bandage (result)
; 		vodka:prt_o_fabrics_4 = bandage
; If you want to combine those 2 without caring about drag-drop order, add another line with opposite set
;	    prt_o_fabrics_4:vodka = bandage
;]]

[item_combination]
;vodka:prt_o_fabrics_4 = bandage